Dispersion describes the ongoing movement of particles from one region or material into another region or material. One simple example of dispersion is how a rose flower disperses complex volatile oils in the petals as fragrance into surrounding air.
Dispersion as an analogy is used to suggest how real world objects can be dispersed into virtual 3d space as a collection of data points called vertex (vertices). Objects that appear solid in 3D virtual space are in fact made of data points connected together and skinned with textures.
The 3D objects in these artworks are woven together using data points in virtual 3D space and presented through stereoscopic prints to emphasise the illusion of objects floating in non-existent space, suggesting a technologically constructed metaphysical plane of forms.
Here the artist’s sensibility functions like an osmotic membrane filtering and dispersing the physically dense reality of the world into an illusory 3D space where objects though not having actual physicality, engage to produce an aesthetic experience.